Why I Think Node-Based Graphics Systems Are Over-Complicated
If you've ever used a node system (they seem to be appearing everywhere immediately) you'll either: A) swear by their employ, and wonder what I'm complaining about, probably thinking I just demand to spend more age with it, or B) Reckon they're over-complicated and made that path to alienate the masses from their employ. I shall clarify my argument with a simple check I performed with both Adobe's After Effects, and The Foundry's Nuke.
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